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This quick start guide shows you how to add assets to your Unreal Engine (UE4) games. By the end of this guide, you’ll know how to use the Project Browser to create new projects and navigate the Content Browser to find and add content. You’ll also know where to find information on the FBX Content Pipeline while learning how to use the Material Editor to modify Materials before applying them to a Static Mesh Actor.

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Quiz: Mobile / Native Apps
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Quiz: Mobile / Native Apps
1 question
Faq Content 1
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Enrolled: 1 student
Duration: 5 hour
Lectures: 1
Video: 2
Level: Beginner

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